Phoenix Wright: Ace Attorney – Trials and Tribulations

If the second Ace Attorney taught me anything, it was as a stark reminder of the perils of over-excitement. It was certainly a good reminder that visual novels live or die on their writing, and Justice for All definitely floundered. Still, there was of course a lingering hope that, on going into this third entry … Continue reading Phoenix Wright: Ace Attorney – Trials and Tribulations

Professor Layton and the Lost Future

It’s probably a rule of mystery and fantasy writing codified somewhere that at some point you are honour-bound to try and involve time travel in your plot. Then again, when your protagonist is a well-spoken and seemingly infinitely educated British gentleman, perhaps you simply have to throw in some time shenanigans because, well, the comparisons … Continue reading Professor Layton and the Lost Future

Abzu

Some games ask deep and meaningful questions about their players. Questions like “How much control do players have?”, and “Is the violence we express in games merely a symptom of our own, inherently cruel human condition?” Abzu shames all of these petty inquiries. Instead, it asks a truly monumental question of us as players. “What … Continue reading Abzu