Mass Effect's defining moment for me came late in the second act, on Virmire, with Commander Shepard forced to make a tough decision upon which lives were balanced. It was an especially dark point in a story that had been, up to that point, finely balanced between epic sci-fi action and sinister undertones. Mass Effect … Continue reading Mass Effect 2
Tag: RPG
Mass Effect
The moment I was sold on Mass Effect came on Virmire. It was there, on what should have been a paradise world of tropical sun and gently lapping streams, that Shepard makes a choice. It’s not a nice choice; it’s a hard, cruel choice, one that promises ramifications that will echo through future events and … Continue reading Mass Effect
Star Wars: Knights of the Old Republic II: The Sith Lords
My love of the original Knights of the Old Republic is already documented. Bioware’s planet-hopping Star Wars RPG is a brilliant experience; not only is it a solidly enjoyable CRPG in the vein of Bioware and Black Isle classics, but it is backed up by cracking writing and a marvellous understanding of what makes Star … Continue reading Star Wars: Knights of the Old Republic II: The Sith Lords
Mass Effect: Andromeda
"We are travelers, constantly moving forward and looking back. Alone and as one. We have no choice but to try. For our insatiable curiosity. For our fear of what should happen if we don't. You are that explorer now. We will say goodbye, and you will look back one last time and know that wherever … Continue reading Mass Effect: Andromeda
Star Wars: Knights of the Old Republic
If there's one thing I've taken from this current Disney era of Star Wars, it's the nostalgia. It's an inherent aspect of the new Star Wars films - The Force Awakens leaned on it like a crutch, too afraid to experiment or divert in anything other than small, unsatisfying ways, Rogue One was drenched in it thanks to its … Continue reading Star Wars: Knights of the Old Republic