Here’s something I’m sure you’ve experienced before: a game which has a great idea but where the devs forget to build an actual game around it, leaving you with a painful frustration made worse because of how great the initial experience was. Whoops, that’s my opinion of Gravity Rush given away. Gravity Rush (PS4 [reviewed], … Continue reading Gravity Rush
Transistor
Bastion was one of my favourite games from its generation. Supergiant’s gorgeous, stunningly scored isometric action-RPG absolutely captured my heart when I played it, and of course Logan Cunningham’s rich narration helped seal the deal. And yet, Transistor has remained unplayed on my PS4 for years. I couldn’t tell you why at all. It’s time … Continue reading Transistor
Ratchet and Clank (2016)
I have great memories of Ratchet and Clank. One of the titans of the PS2 era of platformers, the trilogy was definitely a set of games I returned to with some regularity over the years, particularly after it saw a remaster on the PS3. I fell off a little after the series continued, though not … Continue reading Ratchet and Clank (2016)
Darksiders Genesis
That I keep playing the Darksiders games is a real puzzle to me. It’s not that I especially dislike any of them but as I’ve said repeatedly over the course of reviewing the series, it’s a franchise with a reasonable level of popularity which I’ve never really gotten on board with. Despite that, I find … Continue reading Darksiders Genesis
Rogue Galaxy
It seems I’ve been on a big JRPG kick recently; chalk it up to having too much spare time on my hands thanks to shielding indoors from this never-ending global health crisis. Next on my very lengthy JRPGs list then is Rogue Galaxy. Rogue Galaxy (PS2, PS4 [reviewed]) Released Dec 2005 | Developed: Level-5 | … Continue reading Rogue Galaxy
The Legend of Heroes: Trails of Cold Steel II
You know what all this time spent waiting for my turn at a vaccine while in another lockdown means? That’s right, it’s time to play a lengthy sequel to an equally lengthy RPG! The Legend of Heroes: Trails of Cold Steel II (PC, PS3, PS4 [reviewed], PS Vita, Switch) Released Sep 2014 | Developed: Nihon … Continue reading The Legend of Heroes: Trails of Cold Steel II
Jedi: Fallen Order
If my previous reviews of Knights of the Old Republic and Jedi Academy have told you anything, it’s that I love a good Star Wars game. However, the thing that those games have in common is that they’re part of the old Star Wars canon known as the Expanded Universe. That’s the Star Wars I … Continue reading Jedi: Fallen Order
Ni no Kuni: Wrath of the White Witch
I have great memories of the JRPG heyday. The NES, SNES, PS1, and their contemporaneous handhelds were absolute goldmines of fantastic JRPGs, and growing up I happily devoured as many as I could get. However, while subsequent generations certainly had their share of excellent games in the genre, I feel like things tailed off slightly … Continue reading Ni no Kuni: Wrath of the White Witch
Bound
Where do we draw the line between game and art? The debate is one which seems to attract divided responses, and perhaps one area which doesn’t help that conversation comes in the form of “art games”. Typically these seem to be games where the “game” part plays second fiddle to the “art”, but Bound seems … Continue reading Bound
The Sword of Hope
JRPGs are one of my greatest gaming loves. They’re definitely not everyone’s cup of tea, with their propensity towards verbose narratives full of junky tropes and slow turn-based battles. I love that kind of stuff though, and every now and again I get the urge to dip into the history of the genre and see … Continue reading The Sword of Hope